GMTK48 special edition devlog(mawio party but you have to let luweegee win)


https://vf-traveller.itch.io/gmtk48-luweegee



  1. i am gonna do this


  1. step 1:
  2. [2:52 AM]get code from my current project(a2c)
  3. [2:52 AM]i want the obj_player,the gun and the bullets



  1. i ended up grabbing everything
  2. [3:25 AM]45.5 hours left



  1. so the plan is simpel
  2. [3:31 AM]protect luweegee so he wins by doing nothing
  3. [3:32 AM]now the first minigame
  4. [3:32 AM]a 2d shooter where you shoot the enemis off stage
  5. [3:32 AM]gonna new some new tile sets for this probably
  6. [3:32 AM]or just final destinaitno lLOLOLOLO
  7. [3:32 AM]hardest part is probably AI


  1. story is gonna be like:
  2. [3:47 AM]cci is making a game for gmtk48 and decide to ask everyone to playtest it
  3. [3:52 AM]ayry->fairy->cop shoot out->yunia->suzuri
  4. [3:52 AM]sth like that
  5. [3:52 AM]ahaha i dont have a cop sprite












  1. not always a good idea to import everytihng






  1. turn off the the funny rgb stuff


  1. should have imported all the rooms
  2. [4:35 AM]tsk




  1. more error message for missing rooms
  2. [4:59 AM]ahaha
  3. [4:59 AM]room_steamstoremenu)


  1. mini gaem 2:
  2. [5:02 AM]bullets everywhere
  3. [5:02 AM]shoot them and be the last man standing
  1. unsurprisingly i am tired from working as cashier and going haywire on the groceries at the average speed of around 1 item per second(estimate) (edited)
  2. [5:10 AM]so nap time at 5am (edited)

1 hour later:


  1. remove more things that dont belong in a mawio arena shooter
  2. [5:53 AM]itch.io have a 500mb limit
  3. [5:53 AM]unzipped
  4. [5:53 AM]safe







  1. so heres the plan


  1. install new player sprites(wizard for MC)
  2. [6:38 AM]then make luweegee.exe


  1. 1.player
  2. [7:02 AM]2.luweegee
  3. [7:02 AM]3.AI enemy 1
  4. [7:02 AM]4.AI enemy 2
  5. [7:02 AM]AI enemy and luweegee should be child of obj_player









  1. oh well time to learn how to make the sprites move and face in right direction
  2. [7:20 AM]never did that in A2C because the character always move right
  3. [7:21 AM]not gonna figure out how to add all the graphics too (edited)
  4. [7:21 AM]maybe if i have the extra time (edited)
  5. [7:22 AM]


  1. also gotta setup hitbox too
  2. [7:23 AM]i would like it if the sprites can stay the same in size




enlarge




probably need to set a new origin since flipping it makes the entire sprite teleprots around


  1. 40 hours left
  2. [8:59 AM]i sleep

  3. i woke up
  4. [4:33 PM]time to leave for work
  5. [4:35 PM]30.5 hours left



  1. 24 hours left
  2. [1:55 AM]time to work onthe game again


opps logic error










  1. )
  2. [2:38 AM]game froze




brb nap time agian,accidenlt napped 3 hours lol (edited



  1. need one more player
  2. [6:44 AM]then i can do the AI?
  3. [6:46 AM]i can do the blue wizarad or the merc pack
  4. [6:46 AM]but gonna have to run them over the pixaover tool to make them feel pixely
  5. [6:46 AM]troublesome so no
  1. might as well put the dragon in since i gota do it later for the kickstarter anyway
  2. [6:50 AM]or chibi robot is kidna cool too







  1. just gonna whip my sth on my own
  2. [7:26 AM]its mawio party AI anyway
  3. [7:26 AM]its better than they are bad
  4. [7:26 AM]ahahahah its just suicided






  1. oh well time to setup win conditions


  1. if all other died + wegee alive = win
  2. [7:55 AM]if weegee died = lose









if instance_exists(obj_player_luweegee) { //obj_player_luweegee.obj_weeflag_RED_died = false; obj_player_luweegee.flag_DRAGON_died = true; //obj_player_luweegee.flag_WITCH_died = false; }





hijack gun code and create new guns for each player


  1. 16 hours left
  2. [8:55 AM]not sure if i can dump the story in





  1. went to browse adoptables
  2. [9:43 AM]brb



  1. oh i see
  2. [9:43 AM]xscale repetaed twice
  3. [9:49 AM]paylos
  4. [9:49 AM]add knockback code



  1. unsurpsingly the bulelts also works on the player whos shooting it
  2. [10:17 AM]i can do a triple past down data(owner) from the player->gun->bullet



  1. i think i will just do the triple pass down




  1. its just double actually lol







  1. bullets still hitting self


  1. hitting red but ignoring dragon lol
  2. [10:41 AM]update owner
  3. [10:42 AM]ah right
  4. [10:42 AM]player gun use obj_player
  5. [10:42 AM]and dragon didnt use player as a prent...
  6. [10:42 AM]well
  7. [10:42 AM]back to seutping parent child inheriont we go


  1. copy and paste moemnt
  2. [10:45 AM]cant setup parent on dragon without lots of issue
  3. [10:45 AM]becauase dragon needs his parent to be objectbake
  4. [10:45 AM]which is used for the outline systme
  5. [10:45 AM]luweegeeo nthe other hand
  6. [10:46 AM]just need to adjust knockback values now

https://vxtwitter.com/VF_traveller/status/1677873010739671040

  1. 14 hours left
  2. [10:54 AM]i sleep
  3. [10:55 AM]might be able to get the story in in 1 hour
  1. wake up
  2. [4:50 PM]go to work


  1. tataka
  2. [10:24 PM]objectives
  1. lets get probably 5 stages in
  2. [10:24 PM]first
  3. [10:24 PM]and yeah fix the fire angle of bullets
  4. [10:24 PM]minigame2:
  5. [10:24 PM]bouncing circle
  6. [10:24 PM]minie game 3
  7. [10:24 PM]bullets raining down
  8. [10:27 PM]so i am eating cup noodle today



  1. making it solid so game knows it can bounce on it
  2. [10:44 PM]but players cant
  3. [10:45 PM]its vanishing when it reaches right side of screen for someorneaos
  4. [10:45 PM]also need add on cloolide withp layers event




  1. remove SD
  2. [10:52 PM]dragonn isnt a player aig na


  1. 2-4 lasers
  2. [11:03 PM]need a real pattern here



  1. recycle recyle reclye


  1. copy




fix


  1. not enough firepower
  2. [11:15 PM]more
  3. [11:16 PM]last stage
  4. [11:16 PM]everything
  5. [11:16 PM]done
  6. [11:17 PM]oh i still need one more stage firs
  7. [11:17 PM]tfml




time to play this on a loop for 4 hours

  1. CANNOT ESCAPE THE MOBIUS LOOP (edited)
  2. [11:33 PM]again copy and paste the code from laser and ubllets to wall of dom
  3. [11:33 PM]last stage 2-6 lets go


  1. green wlla oof doom
  2. [11:38 PM]sself dustrictin
  3. [11:38 PM]plz fix



  1. 1 hour left to plug the s tory in
  2. [11:53 PM]and pray for no bugs
  3. [11:58 PM]pre
  1. gmtk48
  2. [11:58 PM]1-1
  3. [11:58 PM]go outside
  4. [11:58 PM]1-2
  5. [11:58 PM]fairy
  6. [11:58 PM]1-3
  7. [11:58 PM]cop


47 mins left



  1. story faster




  1. oh well
  2. [12:30 AM]accident happen
  3. [12:30 AM]couldnt find the month sprite
  4. [12:30 AM]luckily i foudn it
  5. [12:30 AM]wasted some time on it
  6. [12:30 AM]30 mins left ahaha
  7. [12:31 AM]lets see if i can gimp it to become tnrasprent
  8. [12:31 AM]fast
  9. [12:32 AM]add alpha channel
  10. [12:32 AM]magic slect ool
  11. [12:32 AM]fire



  1. export

lol gamemaker might be better at this



  1. i run of time keek
  2. [12:54 AM]submit
  3. [12:57 AM]export
  4. [12:57 AM]upload
  5. [12:57 AM]at least ia m not stuck in exporting this time (edited)
  6. [12:58 AM]ahahaha the gmtk tich site crashed
  7. [12:58 AM]just like last year


  1. still have a few more character to go but i guess i will call it there
  2. [1:07 AM]imperfect is part of the perfect after all
  1. i need a break (edited)


https://www.youtube.com/watch?v=KBn0mNHeU-M&list=RDMMVlMDyDX-eKc&index=3

Get A2C:Ayry seems to be playtesting a 2D runner shooter from Cci(demo)

Download NowName your own price

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