v7012 devlog
attemp to optimize html5 day 1
theres a bug where music work in html5 but not newgrounds
1-4 is barely fine i could make it so sqaures vanish when off screen too i guess only for html5
theres kinda like 30 40 of them obj_gui on each stage
probbaly sohuld move the healthbar drawing to gui236
but now the gui is now appearing on the vn rooms too
smhprecise collision was never a requirement in this game anyway
next
- 1-6 aka the square land
- [8:45 AM]nothing to do except reducing the square number for html5 here or make them die offscreen
- the great refusal
- fps secured
make obj_enemy_black self destruct
- enemy black are so large they SD extra early fix
- [9:09 AM]does corpses know to SD?
forgot the instance exists obj_player check
- pretty sure it doesnt
- [9:36 AM]shoot wall of doom->spawn corpse->corpse dont SD and stack up the instance count
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
zach4: (some random story that happened in my dreams that i wrote down)
you arrived at a a weird place
a hotel that is iinfintely long
the hotel gives a spooky and abandoned feeling
you enter the hotel/apartment
the ground floor is a large area with chairs posed like a church
and you enter the elevator
and you met a grandma
she invites you to her house and you agree you enter the house and see some dwarf corspes
one of them o ntheir last breath says i have never fired the star cannon
and then you heard a large scream from a unknown beast
you urge the grandma to get the out of this palce with you
she agrees but first she need to pack things up
you saw a heavy chain armor and tells her to equip it
but first you must setup some dynamite on the ground floor
the building was shaky and the loud beastss scream echos
but you managed to setup the dynamites
you returned to the grandma who is now ready to leave
before you leave,she tells you to dont forget the feed the monster on the way out
and you did some by leaving some cookies on the jar out on the corridor
while waiting for the elevator,you met another dwarf
his name is zach4
you can feel how nervous he is and how much he wants to get out of here either
luckily,the elevator arrives safely at the ground floor
the door opens and the grandam asks you to go first
zach4 for some reason is waiting you got out of the hotel
nothing happened
then suddenly it exploded
zach4 died
the dwarf you thought were dead and comes out and tell the grandma i really never fired the star cannon man
the gradnma knows the fate
and the others know the fate of the end of zach4
at least,everyone was playing their part in fate
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- things are suprisngly fine after disablign outline
- even in html5
- maybe increasing the point item speed would help decrease the amount of instnace on screen
- gonna manual outline the normal enemys too
- 504mb...
- [10:47 PM]4 over
- for some reason ppfx demo images are in the texture page aswell
- [11:09 PM]removed
also i figured out this exists
door
i will sacrifiace the easter egg trash can first
i am also gonna swap out one of the tracks with a shorter version
- 85 78 37 6
- loop 4 times
- [9:19 AM]3more
2more
last loop
- i love waiting
- [6:48 PM]laser aniamation is sutck in red and oragen for some reason
- loops after frame 8 for some reaosn
- removed sprite from laser object
- test 3
- [6:48 PM]187 laser frames? where even come from
https://vxtwitter.com/VF_traveller/status/1663010600342134784
- goals: finish dealing with laser
- also finish the funny alternate player sprite thingy
- finish porting the dialogue
- discord ping lol also my gamemaker sub ran out
- ,actual save system (edited)
new child object might be better? that said lots of things are checking for obj_player to be exist
yolo
- surprisingly no bugs
- ggwp norekthxbai
started a kickstarter for fun,here are my primary goals:
1.have fun(task sucessfully failed)
2.try to see how much marketing can a kickstarter bring
3.spending as less dev time as possible on kickstarter
funny ads
https://www.indiedb.com/games/a2cayry-seems-to-be-playtesting-a-2d-runner-shooter-from-cci
- made an indie db page
show dont tell
low tier: use the characters month to tell B is smart
mid tier: make some event that happen that shows B is smart
high tier: use a way that connects the event that describes the character to the theme of the story
- not full image hitbox making thing funny (edited)
- [8:55 AM]syncing up everything
- oh right i had 2 obj_player at once so it double skipped
https://vxtwitter.com/VF_traveller/status/1666621884526628864 (edited)
i am charging this as offical expense
- forgot to send the reference images
- [6:00 AM]i hate adhd
TIL theres 2 ENFP in my story i dont really care about personality type thr or was it enfj again i forgot
https://skeb.jp/@mi3li/works/8
40 hours poggers
https://www.wanderbots.com/blog/templates-for-contacting-content-creators
- toothache is fun
- [4:09 AM]blue archive reserach club
- the people fainting animantion is pretty cool
- i should be able to copy it
also thats some sick daily bgm there
the high rating of the blue archive's music is real
- i need more emotion effects like this for the vn segmenets
- asking on opininion on character art on discords
- [11:43 PM]round 2
kick starter traffic? :thinling:
- hm character bouncing up when emoticon fires
https://twitter.com/smile_messiyOC/status/1668188277587992578
- and i got another skeb requewst
- the other thing is also that the sensei is the camera here
- [4:33 AM]does vngen have something that makes character fade in from black?
- [4:37 AM]also i need to order some sfx for the question mark visual effects
having only 1 character on screeen also makes things like zoom in possible?
zooming in well also zooms in and make character emotions have a larger impact
finished the 4 volumes of ba,i can say:
- ba plot is good
- ba plot is good
- ba plot is good
where do i find those vn emoticon effects thr
not sure what they are even called in the first place
Files
Get A2C:Ayry seems to be playtesting a 2D runner shooter from Cci(demo)
A2C:Ayry seems to be playtesting a 2D runner shooter from Cci(demo)
Experience a 2d runner shoot em up(shump) with a visual novel story.
Status | Released |
Author | Imaginary Traveller |
Genre | Shooter, Action, Visual Novel |
Tags | 2D, Bullet Hell, Colorful, Runner, Score Attack, Shoot 'Em Up, Side Scroller, Speedrun |
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kickstarter link yoink
https://www.kickstarter.com/projects/a2c/a2c-ayry-seems-to-be-playtesting-a2d-ru...