v6146 devlog
- time to turn all that draft into reality
how does VNgen work agian?
]havnt touched it in months
- gotta adjust characters to right position (edited)
messing around to see what the scaling option means
- none might be the best lol
making palyer bullets shoot closer to the cursor
and heres the current to do list:
spend 1.5 hours to find and decide a background (edited)
fullscreen seems to be strenching the character sprites
and i dont think i have a solution for that
resolution funny
i might wnat to up to resolution of character images
then downscale it to viewport
instead if downsizing the image
last time i am hallucinating if theres something wrong with the lasers
and now i am hallucinating if theres something wrong with the character sprites
funny
- after hours i finally managed to make the VNgen scailing system to work in my favour for the 3200x5200 sprites
- [8:28 AM]by making them 5200x5200 (edited)
- [8:28 AM]high resolution hurray
the scaling code either zooms in the characeter too much or too out
]gotta manually adjust it with vngen_char_modify_pos() (edited)
also gotta readjust character positions (edited)
and do it for other sprites
update time
- as usual time to pray nothing breaks
gotta update all the new syntaxs
editing sound
back to working on adding dialogues
i need a big door sprite
- royality free door that igrabbed somewhere on the internet
https://twitter.com/mi3li/status/1650669412113092608
i love commisioning mi3li
kinda feels like using it for new steam capsule(the old one kinda bad)
- visual novel sprites are surprisingly not that good for steam capsules
references
hmmm
give me my #ffd700
Get A2C:Ayry seems to be playtesting a 2D runner shooter from Cci(demo)
A2C:Ayry seems to be playtesting a 2D runner shooter from Cci(demo)
Experience a 2d runner shoot em up(shump) with a visual novel story.
Status | Released |
Author | Imaginary Traveller |
Genre | Shooter, Action, Visual Novel |
Tags | 2D, Bullet Hell, Colorful, Runner, Score Attack, Shoot 'Em Up, Side Scroller, Speedrun |
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