v6912 devlog
https://www.youtube.com/watch?v=JmwbYl6f11c
gonna test out the new string tihngy too
theres also this funny thing i wrote
- gotta make it use global.rgb speed too
- nothing happens
- [8:42 AM]probably because i didnt update the value in draw event
- [8:43 AM]nvm wrong variable
- [8:58 AM]unintended but now player can set the border color by making the rgb speed 0
if (haveGUN) { mygun = instance_create_layer(x,y,"GUN",obj_GUN_enemy) with (mygun)//reality marble { owner = other.id countdownrate = other.fire_rate; } } else mygun = noone;
i can just change the text speed in the script and change everything
day 35000 of stuck in html5 hell
- having a a full score in innovation does makes me feel good thr
wrong variable
[4:34 AM]
its spamming the object and deleting my fps
- [4:39 AM]this should be it
- [4:44 AM]bad layer
- [4:44 AM]dirt layer ate the text
turns out i didnt need all of that because i forgot to make all of the draw rainbow script use the global.rgb_text_speed
fixed a major bug where the VN after 1-6 sends you back to 1-2
- the orginal asset uses inhertiance to make every object have thisd but i would rather just you know make it global instead of setuping inhertiance on everything
- [5:41 PM]lol
time to try the pre bake mode iguess
syncing up afterimage hue with the other rgb stuf
- guessing i do have to end up putting it in each objects crate event
- got a funn bug where the options went missing in room_menu
- [9:26 PM]now bake deosnt work too
- [9:26 PM]sm
- [9:26 PM]h
- [9:32 PM]
- [9:32 PM]can we get create event_2 mum? mother:we already have flag_create_event_replace at home
time to mak other background with vig effect too because it looks cooler
random idea of the day a survival horror where you live in a normal city but 90% of the people are disguised by aliens/monsters/whatever everyone only looks normal on the surface and you have to pretend to be a monster pretending to be a human
- bug happens whenver the window size change or sth
- [8:40 AM]nothing happens in room_menu
- [8:40 AM]must be obj_player
fine no more funny eidts
- [9:38 AM]whats wrong with this functin
gml_Script_anon_Canvas_gml_GlobalScript_Canvas_25410_Canvas_gml_GlobalScript_Canvas (line 869) - CanvasError("Canvas has no data or in use!");
gml_Script_anon_Canvas_gml_GlobalScript_Canvas_19934_Canvas_gml_GlobalScript_Canvas (line 701) -
- progress after not knowing what i am doing,basically i just ensured everything worked t hing on basic outlien first then moved onto baked (edited)
- [7:29 PM]still fked up
- [7:30 PM]back to step 2 where the game crashes if you shoot after changing screen size
unrelated but a guide to how to not use lbiraries:
1.download library
2.edit library because you dont want to mess with current parent stuff when the library requries it
3.shit goes wrong
4.question if your edits made it broken 5
.spend time to unchange the edits and do it properly
6.still broken
7.wonder if its another library conflicting with it
8.disabling library #2 and patch up things that make the game crash while library #2 is offline
9.still broken
10.submit bug report on github
/commandment XIII — Today at 12:32 AM if it aint broke, break it
step 5.5 question why the library have trouble referncing functions in the same object
- [7:21 AM]gonna do some optimzation too
- [7:22 AM]
- [7:26 AM]maybe i could make the big bad black wall delete stuff isntead
- pretty sure i am looking at the wrong thing for a visual novel trailer reference (edited)
- [8:40 AM]is there something more indie
- [8:44 AM]
- [8:44 AM]now thats more human like
- [2:25 AM]a working html5 has never been so close
- [2:25 AM]just need to fix th e broken camera and funny sutff
- [2:26 AM]the camear wokrsi n main menu but not after going stage 1 so something must have corrupted it
it managed to find obj_palyer but somehow the rest of the code isnt work
- [5:01 AM]this is dumb but it works i will take it
- [5:47 AM]
- [5:49 AM]but now the camera wont work in room_menu maybes its sth in room_Menu corrupting it?
- [6:48 AM]remind me to disable this for homing enemies like the squares and triangels
- [6:50 AM]also lasers
- [6:53 AM]also walls?
- [7:09 AM]only 3usd
- [7:09 AM]buy buy buy
report issue on github round 2
flash era is gone but uploading your game to newgrounds feelsgoodman
got a bug that just fucks up all the heaxgon enemie
https://store.steampowered.com/news/app/2073450/view/3707070361902203397
got covid good news:dont have to go to work bad news:i cant open the the damn bottle of sakura cola,and water tastes bitter,and i have never swallowed a pill in my life middle news: its war time and no game dev
brb taking new screenshots for stema store page- ixed a bug where some XL enemies dont spawn with guns
- [12:23 AM]because they were deleted before the owner is activated i guess
the camera shifting from end of stage to start of stage is creating more uninteded bugs
- [3:02 AM]i drew a circle
Fixed a major bug where some enemies are activated than they should be.
- well something corrupted the thingy and now the videos flashing black when its not touching the toolbar that or the all the orginal recorded files are corrupted in the first palce
- [8:16 AM]salvageable
- [8:18 AM]just gotta record it whiles it normal with obs
- [8:19 AM]nvm must be something wrong with pc
- [8:19 AM]even the steam trailer is cursed
the video editor dont like being opened too long
fire
https://twitter.com/VF_traveller/status/1661178907809177600
https://www.youtube.com/watch?v=S2pu8jB-DAc
still gotta record gifs for steam page
stand by
Files
Get A2C:Ayry seems to be playtesting a 2D runner shooter from Cci(demo)
A2C:Ayry seems to be playtesting a 2D runner shooter from Cci(demo)
Experience a 2d runner shoot em up(shump) with a visual novel story.
Status | Released |
Author | Imaginary Traveller |
Genre | Shooter, Action, Visual Novel |
Tags | 2D, Bullet Hell, Colorful, Runner, Score Attack, Shoot 'Em Up, Side Scroller, Speedrun |
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Comments
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nice and interesting Devlog, also have never seen anyone use time before, and you deserve the full score for innovation I have never seen a game like this before.
yes.
hi i am your scratch friend i am professional game dev want to collab
sure, witch one of my friends? also I moved on from scratch so I would prefer using something else, what do you use?
if you want to contact me I use discord seiya#8384
i use unity,gdevlop,constrcut,pygame