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While on the second level the game froze for some reason
hm i cant replicate the same thing on my side here
nvm found the bug and fixed it
thanks, great game tho. The mechanics feels original and not too hard to learn and the pace of the game is good, I liked it honestly
(I am a player coming from Touhou) have not finished all levels yet (on the fourth one)
I think you should explain better that shooting effects the movement of the player , I was stuck until I figured it out watching the ghost
the movement feels nice (after getting the hang of it), shooting clean, visuals stunning.
very nice idea and concept, I am excited to see this game grow
(by the way I spent 30 mins to get to level 4 😅)
thanks for the feedback,i will definitively consider it :pray:
to do:
arrow bullets
install music 3
aimed lasers stars
9 slice lasers
45 degree anti air laser bullet combo
yellow triangles that have bad Y-axis tracking but good X-axis tracking
add bubble effect when enter/exit bullet time +sfx windmills
maybe optimize the draw functions so a bunch of length dir isnt called a bunch
mario ghost circle
10 king lasers
also make a enemy_laser_large
aquire reference for character commision
bug catcher mini boss
square progress bar
write story for main game
make tutorial
finish the ghost record system and use it in tutorial
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Comments
Log in with itch.io to leave a comment.
While on the second level the game froze for some reason
hm i cant replicate the same thing on my side here
nvm found the bug and fixed it
thanks, great game tho. The mechanics feels original and not too hard to learn and the pace of the game is good, I liked it honestly
(I am a player coming from Touhou) have not finished all levels yet (on the fourth one)
I think you should explain better that shooting effects the movement of the player , I was stuck until I figured it out watching the ghost
the movement feels nice (after getting the hang of it), shooting clean, visuals stunning.
very nice idea and concept, I am excited to see this game grow
(by the way I spent 30 mins to get to level 4 😅)
thanks for the feedback,i will definitively consider it :pray:
to do:
arrow bullets
install music 3
aimed lasers stars
9 slice lasers
45 degree anti air laser bullet combo
yellow triangles that have bad Y-axis tracking but good X-axis tracking
add bubble effect when enter/exit bullet time +sfx windmills
maybe optimize the draw functions so a bunch of length dir isnt called a bunch
mario ghost circle
10 king lasers
also make a enemy_laser_large
aquire reference for character commision
bug catcher mini boss
square progress bar
write story for main game
make tutorial
finish the ghost record system and use it in tutorial